This course will give useful additional information on tools for the animation and game pipeline. Here you find:

  • a curated collection of resources on useful tools for the animation and game pipeline
  • digital courses on usage of tools (tutorials specifically tailored to the animation and game programme)
  • contact with the tutors who will help you with the use and selection of tools

This Course will be used to organize the Bachelor Coachings and inputs for Projects supervised by Paul Nasdalack.

I'll communicate important announcements and coaching slots through this course.

The coaching will work similar to the individual coachings of the regular semester projects. I'll give a certain amount of slots each week that can be booked for feedback and questions. Of course you are always welcome to drop me a mail in addition to these slots.

Infos for MoonCraterApp

Setup and usage instruction videos for the Standard Deviation Facial Motion Capture - HMC

Dies ist ein Kurs mit Informationen und Terminen ausschließlich für A+G Professor*innen.

This course is intended to cover important dates and general contents of the study programme Animation & Game.

Here you will find information about festivals and awards for animation and games you can apply for.

Organization and General Information for all Bachelor and Master Thesises Supervised by Carla Heinzel

Information regarding the Industrial Placement Module for students enrolled in the B.A Animation and Game and the M.A. Animation and Game Direction